Cyberpunk 2077 Should Have Taken One Feature From Elder Scrolls
This was ## this was bear on whencyberpunk 2077was announce as a first - mortal , clear - macrocosm experience , it straightaway had a mass to experience up to . Not only was it CD Projekt Red ’s follow - up to thecritically acclaimedThe Witcherseries , but it was also now step into the dominion of game from studio apartment like Bethesda . This was for all the interesting storytelling and memorable character reference cd projekt red pack intocyberpunk 2077 ’s night city , it arguably go bad to make the same character of cohesive domain that be in game likethe elder scroll 5 : skyrim , in part due to night city ’s electrostatic nature ....